Wooden Table
Here is my first gaming asset, it's an old Cabinet. I've done the blocking in Autodesk Ma..ya, for sculpting I used ZBrush.Texture Done in substance painter ( 2048 *2048 Resolutation), Poly Count - 783.
I use Trim Dynamic, clay build-up, Morph, Damage Standard, Orb Crack, Standard, and Trim Front brush. I use noise Noise04 to create Grains and Drag Grains from image alpha with Standard Brush.
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Posted on: 05th Feb 2020