THE GRAVEYARD

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THE GRAVEYARD

For this environment, I took inspiration from Mark Foreman (..). I recreated it in my own way. This is a stylized environment, built-in 9000 tri count, modeled in Autodesk Maya. Metal and wood are sculpted in Zbrush for a stylized feel. It is all hand painted in Adobe Photoshop. Alphas are used for plants, creepers, and grass.

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Posted on: 17th Aug 2021

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