Stylize Toony Environment
Here is my First Stylized model. I learn new tricks in creating this environment. I create Mid po..ly and low in Maya then I started sculpting in ZBrush. I used clay build-up, orb brush, morph, Dynamesh, Neno mesh, and Damage. , Hpolish and trim dynamic brush for this detailing. Then I used the Marmoset toolbag for Normal and AO baking. I open 4 UV maps. Texturing with Subtance Painter. Rendring in Marmoset toolbag 3.
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Posted on: 10th Jul 2021